Home / Services / Game Development

Gaming · UAE & global

Mobile games engineered to keep players.

Casual, hyper-casual and real-time multiplayer games — built with the live systems, monetisation and retention loops that turn a fun demo into a product. Real-time is our home turf.

iOS & Android
Native or Unity
Real-time
Multiplayer & sync
Monetise
IAP & rewarded ads
Live ops
Events & retention

Fun is the start; retention is the business

A prototype that feels fun is the easy 20%. Turning it into a product means the systems around the game: real-time multiplayer and state sync, leaderboards and matchmaking, in-app purchases and rewarded ads, live events, analytics and the retention loops that bring players back on day 7 and day 30. We're strong exactly where games get hard — the real-time, backend and economy layer — because that's the same muscle behind Dentalk's live video and calls.

Native or Unity, built to ship and scale

We build with the right engine for your game: native for lightweight casual titles where performance and size matter, or Unity for richer 2D/3D and cross-platform reach. Around it we build the multiplayer backend, the economy (currencies, items, purchases), the analytics to understand players, and the live-ops tooling to run events and updates after launch — because a game is a live service, not a one-time delivery.

What we build

What game development includes.

01

Casual & hyper-casual games

Tight, replayable core loops built for fast growth and virality.

02

Real-time multiplayer

Matchmaking, state sync, leaderboards and live competitive play.

03

In-app purchases & ads

Store integration, currencies, items and rewarded-ad monetisation.

04

Game backend & economy

Accounts, progression, inventories and a balanced in-game economy.

05

Live ops & events

Seasonal events, updates and A/B tooling to sustain retention.

06

Analytics & tuning

Player analytics to improve retention, conversion and balance.

Stack

Unity (C#) Swift / Kotlin Real-time multiplayer backend In-app purchases Ad networks Cloud & analytics

Why Ambizent

Real-time systems are what we do.

The hardest part of most mobile games is the real-time and backend layer — the exact discipline we proved building Dentalk's live video, group calls and marketplace. We bring that to your game's multiplayer, economy and live-ops, so the systems around the fun are solid from launch.

FAQ

Game Development: common questions.

What kinds of games do you build? +

Casual, hyper-casual and real-time multiplayer mobile games, plus the backend, economy and live-ops systems that turn a game into a sustainable product.

Native or Unity? +

Both — native for lightweight casual titles, Unity for richer 2D/3D and cross-platform reach. We'll recommend based on your game and goals.

Can you build multiplayer and leaderboards? +

Yes — real-time multiplayer, matchmaking, state sync and leaderboards are a core strength, drawn from our real-time app experience.

How do games make money? +

In-app purchases, rewarded ads and in-game economies. We build the monetisation and the analytics to tune it without wrecking the player experience.

Do you support the game after launch? +

Yes — a game is a live service. We build live-ops tooling for events and updates, and can support ongoing operations.

Related

Explore more.

Let’s build

Have something to build? Let’s scope it.

Tell us the problem. We’ll tell you, honestly, how we’d solve it — and whether we’re the right team to do it.